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Tech Tidbits

For Teachers:

The effective and appropriate use of technology in the classroom enhances student learning.  Before implementing any new apps or programs please visit the district's approved website list regarding student privacy and data collection.  For tips on using Google Classroom click here and for websites that do not require a login check out:

MATH:

Math Baseball (K-5):  https://www.funbrain.com/games/math-baseball

Measure It (K-3):  https://www.funbrain.com/games/measure-it

Bumble Numbers (Addition) (K-3):  https://www.funbrain.com/games/bumble-numbers

Bumble Numbers 2 (Addition) (1-2):  https://www.funbrain.com/games/bumble-numbers-2-math-game

Shape Invasion (Matching Shapes) K-3:  https://www.funbrain.com/games/shape-invasion

Math Car Racing (1-4):  https://www.funbrain.com/games/math-car-racing

Place Value Puzzle (2-4):  https://www.funbrain.com/games/place-value

Math Basketball (2-4):  https://www.funbrain.com/games/math-basketball

Spell the Number (2-4):  https://www.funbrain.com/games/cookie-dough-spell-the-numbers

Change Maker (3-4) (counting change): https://www.funbrain.com/games/change-maker

Math Soccer (3-4):  https://www.funbrain.com/games/math-soccer

Power Football (4) (math): https://www.funbrain.com/games/power-football


 

GRAMMAR/SPELLING:

Word Derby (1-3) (Grammar): https://www.funbrain.com/games/word-derby

Grammar Bees (Verbs) (1-3):  https://www.funbrain.com/games/grammar-bees

Grammar Gorilla (Parts of speech) (2-4):  https://www.funbrain.com/games/grammar-gorillas

Spell Check (3-4):  https://www.funbrain.com/games/spell-check

Spellaroo (4) (identify misspelled words):  https://www.funbrain.com/games/spellaroo

The Plural Girls (4) (practice pluralizing):  https://www.funbrain.com/games/the-plural-girls

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For Parents:

The American Academy of Pediatrics recommendations on screen time:

  • For children ages 2 to 5 years, limit screen use to 1 hour per day of high-quality programs. Parents should co-view media with children to help them understand what they are seeing and apply it to the world around them.

  • For children ages 6 and older, place consistent limits on the time spent using media, and the types of media, and make sure media does not take the place of adequate sleep, physical activity and other behaviors essential to health. 

  • Designate media-free times together, such as dinner or driving, as well as media-free locations at home, such as bedrooms.

  • Have ongoing communication about online citizenship and safety, including treating others with respect online and offline.                                     https://www.aap.org/en-us/about-the-aap/aap-press-room/Pages/American-Academy-of-Pediatrics-Announces-New-Recommendations-for-Childrens-Media-Use.aspx

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       Questions about movies, apps,           games?  Check out 

       Common Sense Media@   https://www.commonsensemedia.org/    for everything media/tech related.

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